Let’s make some noise! (and grids, and mazes (in HTML5))
This is just a little fun one. If you’ve seen randomly generated noise maps, or those mazes that are different every time you hit refresh, and wanted to know just how they work, then hey, i’m guess i’m here to show you. You’ll also learn a few basics about generating grids too. That last one […]
Setting up HTML5 in, like, five seconds
Intro Intro words words scroll down until you get to the instructions you’re actually looking for (i know why you’re here :). As long as you have a web browser like Chrome and a notepad editor, then you’re already setup to use HTML5. To run things on a html canvas, you need the following: An […]
Why make games in HTML5?
I’ve been playing with HTML5 recently, and pretty impressed with what it can do. I’ve been making games in things like GameMaker and Unity for years, but always felt that, for all the tools that come out of their respective boxes, both systems can have some pretty impressive limitations. That’s not fair. It’s not that […]
So yeah. I’m kind of updating the site in the background every so often. Just not the front page. Use those links at the top to find stuff. Embarrassing older stuff.
workHate begins anew
Huzzah. The site is alive and back up. New location. Same old stuff plus new stuff! All in good time.